Waypoint 15 – Sagittarius A*

The final waypoint of our expedition is Sagittarius A*, the dark heart of our Galaxy

  • Base Camp
    • Now discovered at Stuemeae EG-Y d4548 Body 2 a (32.328, 108.838)

Where is our base camp?

One last mystery remains: where is our base camp? The last message we received from our scout is shown here: Scouting Report: Wu Li Bear

Pursuing the brief of finding an appropriate meeting place between 10Ly and 40Ly of Sagittarius A*, I restricted my search to systems previously reported to Universal Cartographics, in view of the density of systems in this vicinity.

I have found what looks to be an ideal spot for Base Camp. The suggested coordinates are (32.33, 108.84). I attach a photo of the landing site, which looks even better when the moon is up.

Very weary now; I must get some rest before embarking on the long task of preliminary scouting for the next expeditions to distant worlds. It feels as though I forgot to mention something in my report; maybe it will all be clearer if I can wake up with a head free of the voices ...

This is the last communication received from Commander Wu Li Bear, current whereabouts unknown. The Science Carrier for Ryker’s Hope will be FIMBULTHUL : V4V-2XZ stationed at Chraisuae WP-X e1-1232 (Stellar Trinity).

Here are some suggested scenic or astronomically unusual POIs to visit on your journey. Check out Waypoint 15 on the website or the official forum for more information on the POIs.

On a suggested route

Maybe worth a side trip

The culmination of our Distant Worlds 3 Expedition is one of the most iconic locations in the Galaxy, the central supermassive black hole more than half a million times as massive as Sol. Nearby, travellers can visit Explorer’s Anchorage (Stuemeae FG-Y d7561), the Ocellus starport that was built at the start of Distant Worlds 2. The Galactic Centre contains over a billion systems, the vast majority of them unexplored. Take the opportunity to find new wonders that can become the unmissable destinations for Distant Worlds 4 and beyond! We have arrived, but for our seasoned commanders, this is only the harbinger of the next stage of your voyage through the vast wonderlands of our Galaxy.

Fly far, Fly free!

FLY DANGEROUS

Waypoint 14 – Isegrim’s View

Waypoint 14 takes us to Isegrim’s ViewHuemo AA-A h256

  • Base Camp
    • Body B 1 b (-86.52, -146.01)

The Science Carrier for the Empyrean Straits will be DSEV DISTANT SUNS : V2W-85Z stationed at Schee Prau AA-A H230 (Dark Tides).

Here are some suggested scenic or astronomically unusual POIs to visit on your journey. Check out Waypoint 14 on the website or the official forum for more information on the POIs.

On a suggested route

Maybe worth a side trip

Waypoint 13 – (Not) The Teal Nebula

Waypoint 13 takes us to the remnant of what used to be the Teal NebulaEorl Auwsy WB-V a114-1 The formerly blue and rust nebula mysteriously faded a few years ago, leaving an almost imperceptible muddy smudge known as the Epiphany Nebula. The area is notable for several nearby Guardian ruins, which commanders are encouraged to explore: Eorl Auwsy SY-Z d13-3468 , Eorl Auwsy SY-Z d13-3732, Eorl Auwsy SY-Z d13-3861, Eorl Auwsy YF-Y b56-16 (3 sites each) and Eorl Auwsy SY-Z d13-450 (2 sites).

  • Base Camp System: Eorl Auwsy SY-Z d13-971
    • Body: 6 a
    • Coordinates: 68.016, -128.472

The Science Carrier for the Arcadian Stream will be FIMBULTHUL : V4V-2XZ stationed at Cloomaa EA-A e70.

Here are some suggested scenic or astronomically unusual POIs to visit on your journey. Check out Waypoint 13 on the website or the official forum for more information on the POIs.

On a suggested route

Maybe worth a side trip

Waypoint 12 – Syrenthis Verge

Waypoint 12 takes us to Syrenthis VergePhrua Flyuae ZE-A e7

  • Base Camp
    • Body A 3 a (-7.64, -119.35)

The Science Carrier for the Trojan Belt (again) will once more be DSEV DISTANT SUNS : V2W-85Z stationed at Flimbuae CA-A e2 (The Eye of Horror). Since this is in fact a slight backtrack towards Waypoint 10, commanders who are a few days behind the fleet may use it as an opportunity to catch up, hitch a ride, and rejoin the main expedition at Waypoint 12.

Here are some suggested scenic or astronomically unusual POIs to visit on your journey. Check out Waypoint 12 on the website or the official forum for more information on the POIs, especially any that are

from the DW3 scouting team.

On a suggested route

Maybe worth a side trip

Waypoint 11 – Starlit Dreamscape

Waypoint 11 takes us to Starlit Dreamscape – Hypua Pruae ZR-H d11-59

  • Base Camp
    • Body 2 a (57.59, 17.66)

The Science Carrier for the Trojan Belt will be DSEV DISTANT SUNS : V2W-85Z stationed at Spase ER-B c14-6.

Here are some suggested scenic or astronomically unusual POIs to visit on your journey. Check out Waypoint 11 on the website or the official forum for more information on the POIs, especially any that are from the DW3 scouting team.

On a suggested route

Maybe worth a side trip

How to Mass Jump

What a “Mass Jump” is

A Mass Jump is when lots of commanders all jump to the same next system at (roughly) the same time. The trick isn’t the jump itself, it’s getting everyone in the same instance and not losing people.

Before anything: the 3 rules that prevent chaos

  1. Everyone must be in the same game mode
    Either Open or the same Private Group. (FleetComm PG for Distant Worlds 3!!)
  2. Everyone must have the destination plotted
    Make sure the same next system is selected and plotted. People messing this up is… most of the delays. This is normally given out in the Voice Channel text chat!
  3. Decide who is the “anchor”
    One person (usually the organizer) stays put and people join them until the instance stabilizes.

Step-by-step: getting people winged up (the simple way)

1) Add friends (only needed once)

  • Open Social (top-left panel)
  • Find the commander name
  • Send Friend Request
  • Once accepted, you can wing up fast.

2) Create the wing (organizer does this)

3) Wing members join and confirm

Each pilot should:

  • Accept the wing invite
  • Confirm they can see wing beacons / wing list
  • Target the organizer’s Nav Beacon and drop out at it!
  • If you cannot see other people enter Supercruise and try again.
  • If you can see other ships when you drop out you are in.
  • Leave the Wing
    • Open Comm Panel (Top one)
    • Move to the Social tab (3rd on from left, Two people icon)
    • At the top of this list you will see your teammates right under is “Options” click on that and you will see “Leave Wing”

Pro tip: If you doesn’t receive a wing invite, relog to main menu and back.


Step-by-step: getting everyone into the same instance

Wings help, but wings do not guarantee instancing in busy systems.

A) Everyone enter supercruise and waits for Wing Invites.

This is normally near the main star of the system.

B) Use Wing Beacons

  • In supercruise, the wingmate location marker helps you converge.
  • If you’re in different instances, you may not see each other even though you’re in the same system.

C) If you can’t see each other: do the “instance reset”

Try in this order:

  1. Throttle to zero, wait ~30 seconds
  2. Low wake (supercruise) and drop again near anchor
  3. High wake to a nearby system and come back
  4. Relog (main menu → back in)

Step-by-step: the actual Mass Jump procedure

Once most people can see the anchor / at least have wing markers:

1) Final prep call (organizer)

Have everyone confirm:

  • Destination system: confirmed
  • FSD cooldown: ready
  • Not mass-locked / not tethered to a station menu

2) Countdowns that work

Use a simple cadence:

  • Jump check. Destination set.
  • Charging on 3… 2… 1… charge.
  • Jump on 0… 3… 2… 1… 0.

Important: don’t do “go on 1” — people interpret it differently. Always jump on 0.


Common Issues (and the quick fixes)

“I’m in the wing but I can’t see them.”
→ Instancing issue. Supercruise + drop near anchor. If still bad: relog.

“I jumped but I’m alone.”
→ Instancing issue. Enter Supercruise and try dropping near Wing Nav beacon. If still bad: relog.

“I can’t invite them to the wing.”
→ They’re in Solo / different Private Group / not friends yet / invite bug. Relog fixes a lot.

“We keep splitting into multiple groups.”
→ Too many people for stable instancing. Use sub-wings (multiple wing groups) and have each sub-wing follow their own anchor, then all jump on the same countdown.

Waypoint 10 – Scylla and Charybdis

Waypoint 10 takes us to Scylla and Charybdis – Phrooe Blou AA-A h62

  • Base Camp
    • Body AB 1 c a (26.16, -159.19)

The Science Carrier for the Sagittarius-Carina Arm will be FIMBULTHUL : V4V-2XZ stationed at Dryeia Byoea AA-A h47 (Carina Rotunda, the first stop on the suggested route).

Here are some suggested scenic or astronomically unusual POIs to visit on your journey. Check out Waypoint 10 on the website or the official forum for more information on the POIs, especially any that are from the DW3 scouting team.

On a suggested route

Maybe worth a side trip

Waypoint 9 – Phlegethon’s Sentinels

After our extended vacation at Waypoint 8, we are ready to move on. The next waypoint takes us to *Phlegethon’s Sentinels – Phreia Byio PT-V c17-0

  • Base Camp
    • Body 2 (-45.94, -138.11)

The Science Carrier for the Veils will be DSEV DISTANT SUNS : V2W-85Z stationed at Blia Aod QE-Q e5-0 (which is also on the suggested route to Waypoint 9)

Here are some suggested scenic or astronomically unusual POIs to visit on your journey. Check out Waypoint 9 on the website or the official forum for more information on the POIs.

On a suggested route

Maybe worth a side trip

Waypoint 8 – Khazad-dûm

The next waypoint takes us to Khazad-dûm – Roefoo ZE-H d10-0

Main Base Camp

Alternate Base Camp

We are at roughly the midpoint of our voyage. At Waypoint 8 we shall pause for an additional week, time to regroup while stragglers catch up, and an opportunity to build on our achievements thus far. The system that the cartographers of the GMP named Khazad-dûm is not an easy system to reach for ships with shorter jump ranges; a combination of FSD injections and jet-cone boosts may be needed, and the shortest ranges may be challenged to fly there at all. So we offer an accessible alternative waypoint (900Ly away). This arrangement should be familiar to veterans of the Distant Worlds 2 Expedition, when a more easily reachable alternative was provided to the remote Goliath’s Rest system. Expedition fleet carriers will run a regular shuttle service during our sojourn at Waypoint 8. Even the longest-range ships may not be able to rely on the Galaxy Map plotter to find a jet-cone boosted route to the waypoint; they may well need a little manual plotting or a third-party tool, together perhaps with a small number of FSD injections. Shorter-range ships will have different optimal routes to the waypoint, depending on their jump range. Two such routes, for ranges of 59.5Ly and 36.21Ly, are included in the description on the website. You can use a third-party tool like spansh Galaxy Plotter to find a route optimised for a specific build. Or just head down there and try out some manual plotting! A special note to Rawrunners and Outlanders – even the purest purist may treat the Waypoint 8 visit as a half-term holiday: once at the secondary waypoint you can switch to a longer-range ship, take carrier rides, and generally kick back until it is time to move on. The Science Carrier for the Veils will be FIMBULTHUL : V4V-2XZ stationed at Prue Pruae AA-A h29

Here are some suggested scenic or astronomically unusual POIs to visit on your journey. Check out Waypoint 8 on the website or the official forum for more information on these, in particular on those found by our scouting team that are on this expedition.

On a suggested route

Maybe worth a side trip

Waypoint 7

Waypoint 7 – The Guardian of the Twins

The Guardian of the Twins – Byae Aowsy GR-N d6-52

  • Base Camp
    • Byae Aowsy GR-N d6-52 Body 4 f (20.90, 25.62)

On a suggested route

Fachu FlamesFachu AS-Y b31-0

Ausland’s VoyageByae Aub MV-P b5-3

Shocking Pink SunriseBlaea Aub HL-Y d39

Maybe worth a side trip

Tiger’s EyeStriechuae TS-K d8-4

Veil of HeraByooe Ausms HG-X d1-0